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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Heraldic Beast" in "Card Name" or "Card Text". Search result Showing 1 to 15 of 15
Include "Heraldic Beast" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.6 (30) | Heraldic Beast Leo | Effect Monster | |||
- | 4 | Beast | 2000 | 1000 | ||
During the End Phase of the turn this card was Normal Summoned: Destroy this card. When this card is sent to the Graveyard: Add 1 "Heraldic Beast" monster from your Deck to your hand, except "Heraldic Beast Leo". You can only use this effect of "Heraldic Beast Leo" once per turn. | ||||||
▶︎ Deck | 9.4 (22) | Advanced Heraldry Art | Normal Spell | |||
Target 2 "Heraldic Beast" monsters in your Graveyard; Special Summon both those targets. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only. | ||||||
▶︎ Deck | 8.9 (28) | Number 18: Heraldry Patriarch |
Xyz Monster Effect Monster |
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- | 4 | Psychic | 2200 | 2200 | ||
2 Level 4 monsters Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard. |
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▶︎ Deck | 8.6 (9) | Charged-Up Heraldry | Normal Spell | |||
Tribute 1 monster; Special Summon 2 "Heraldic Beast" monsters from your Deck in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except Psychic or Machine monsters. You can only activate 1 "Charged-Up Heraldry" per turn. | ||||||
▶︎ Deck | 8.4 (16) | Heraldic Beast Amphisbaena | Effect Monster | |||
- | 4 | Dragon | 1700 | 1100 | ||
You can discard 1 other "Heraldic Beast" monster; Special Summon this card from your hand. Once per turn: You can discard 1 "Heraldic Beast" monster; this card gains 800 ATK until the end of this turn. | ||||||
▶︎ Deck | 8.1 (16) | Heraldry Reborn | Normal Spell | |||
Target 1 "Heraldic Beast" monster in your Graveyard; Special Summon it. | ||||||
▶︎ Deck | 7.6 (27) | Number 8: Heraldic King Genom-Heritage |
Xyz Monster Effect Monster |
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- | 4 | Psychic | 2400 | 1800 | ||
2 Level 4 "Heraldic Beast" monsters Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0 and its effects are negated. These changes last until the End Phase. |
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▶︎ Deck | 7.6 (11) | Augmented Heraldry | Field Spell | |||
Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters (even if this card leaves the field). | ||||||
▶︎ Deck | 7.1 (20) | Heraldic Beast Unicorn | Effect Monster | |||
- | 4 | Beast | 1100 | 1600 | ||
You can banish this card from your Graveyard to target 1 Psychic-Type Xyz Monster in your Graveyard; Special Summon it. Its effects are negated. You can only use the effect of "Heraldic Beast Unicorn" once per turn. | ||||||
▶︎ Deck | 6.9 (18) | Heraldic Beast Aberconway | Effect Monster | |||
- | 4 | Dragon | 1800 | 900 | ||
If this card is in the Graveyard: You can banish another "Heraldic Beast Aberconway" from your Graveyard to target 1 "Heraldic Beast" monster in your Graveyard; add that target to your hand. You can only use the effect of "Heraldic Beast Aberconway" once per turn. | ||||||
▶︎ Deck | 6.6 (17) | Heraldic Beast Basilisk | Effect Monster | |||
- | 4 | Beast | 1000 | 1400 | ||
After damage calculation: Destroy any opponent's monster that battles this card. | ||||||
▶︎ Deck | 6.5 (17) | Heraldic Beast Twin-Headed Eagle | Effect Monster | |||
- | 4 | Winged Beast | 1200 | 1400 | ||
You can banish this card from your Graveyard to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 "Heraldic Beast" monsters in your Graveyard; attach those monsters from the Graveyard to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of "Heraldic Beast Twin-Headed Eagle" once per turn. | ||||||
▶︎ Deck | 6.3 (18) | Heraldic Beast Eale | Effect Monster | |||
- | 4 | Beast | 1000 | 1800 | ||
If you control 2 or more "Heraldic Beast" monsters, you can Special Summon this card (from your hand). | ||||||
▶︎ Deck | 5.4 (14) | Heraldic Beast Berners Falcon | Effect Monster | |||
- | 4 | Winged Beast | 1000 | 1600 | ||
When this card is Summoned: You can make all face-up Level 5 or higher monsters you currently control become Level 4. | ||||||
▶︎ Deck | 5.3 (12) | Heraldry Change | Normal Trap | |||
When an opponent's monster declares an attack: Special Summon 1 "Heraldic Beast" monster from your hand, then end the Battle Phase. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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